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|Martin Kovar (firstname.lastname@example.org) - 2.12.2013, 08:58|
|re: Sequel||We are pleased that you like Inquisitor. As far as a sequel is concerned though, we are not working on any at the moment.|
|Dybon (email@example.com) - 29.11.2013, 08:13|
|Sequel||This is best rpg of the decade. Plot is fantastic, setting is great, dreadful mood, music is magnificent. This game has a soul. When will be a sequel?|
|Eparatos (firstname.lastname@example.org) - 27.11.2013, 21:22|
|Perception affecting spells||When casting either "Keen Senses" or "Insight" I notice no change to Perception skill. Is it a hidden bonus or is it a bug?|
|Cfant - 16.11.2013, 17:50||solved - double clicking made my day ;)|
|Cfant - 15.11.2013, 22:57||Hi!|
I'm playing a priest, but don't know how to learn spells? I have scrolls of inquisitorial magic, I'm able to use this kind of magic, but it says "you don't know this spell yet". How can I learn it? Thanks in advance!
|Martin Kovar (email@example.com) - 23.10.2013, 09:08|
|re: Class Story Branches||I played only as a priest, so I'm not absolutely sure, but I don't think the actual story changes much. The dialogues differ, reflecting the classes, but the overall story is generally the same, I guess.|
|Gnostix (firstname.lastname@example.org) - 23.10.2013, 02:37|
|Class Story Branches||I see that Paladins have access to the Brotherhood of the Righteous rooms and the other classes don't. But does the actual story of the game change much based on the class you choose or is it generally going to be the same quests and storyline for all classes? I'm assuming that they branch off considerably, considering the Paladins' relationship with the Holy Office. Can you confirm this?|
|Martin Kovar (email@example.com) - 22.10.2013, 09:20|
|re:||All classes can learn any school of magic (provided you find the appropriate book of magic). But paladin can advance up to the level of Student only (the second level of magic mastery) which means that he cannot learn and cast the most spells of all characters.|
If I'm not mistaken, the good/evil meter is based mostly on what quests you complete. Some quests are marked as good, some as neutral and some as evil. And they can also be minor, medium or major in their importance, and the bigger the quest importance, the more the meter moves when you complete the quest. Unfortunately, you cannot see these values anywhere in the game, they are taken into account only in the background. Also, killing innocent people or torturing them excessively worsens your alignment.
I'm not sure if using Heretical Magic makes you more evil. But being good means that you can cast permitted spells better (they are more effective and cost you less mana, I believe), and vice versa.
|Gnostix (firstname.lastname@example.org) - 21.10.2013, 01:08|
|Good vs Evil||Is the good/evil meter based on how good you are, or is it based on how the inquisition views you? Does using heretical magic automatically make more more evil?|